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Beginner's Guide

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Guide-book
A guide that introduces you to the basics of the Noisy Tenant universe with the aim of helping you understand how things work. Below is a list of things in alphabetic order you will hear about frequently with their explanations. It is recommended to first start off with zones for ease of understanding. If you have confusions or suggestions for things to add, feel free to say in the comments.

AbsurdityEdit

Yeah, it happens a lot. Some events in the series are absurd and make no sense. But that's because of our lack of understanding or because of the alien ways things work in some worlds.

AnatomyEdit

Characters have a vary different anatomy than ours. I mean, how would you expect a living organ to function? Some entities see us as multiple organs that weirdly enough don't work on their own. The're are also non-matter organs that even we have, but don't perceive them. More info on the subject here.

Art shiftEdit

Tied with perception and how our feelings and mind affect it. In the series we encounter characters, objects and places that have a different art style than the rest. From doodles, cartoony, realistic, photographic, photoshoped, pixelated, 3D and other styles, it's something about how we can perceive it.

Awakened and UnawakenedEdit

The term awakened may refer to those that became aware about the zones and such. Most non-human characters are like this while most humans are unawakened.

BioformEdit

Simply refers to what type of lifeform a creature is. It isn't limited to just what be call organic, bioforms can be animate objects and anything else that doesn't have organic matter.

Bleed or Leak (Zonal)Edit

A zonal leak is when some element or concept from a zone gets in an another zone. Leaks can create connections between zones, like when Burgrr bleed into The Hospital. Another example is the concept of The Hospital leaking into the grey zone creating pseudohospitals (the real world hospitals).

Blogs and JournalsEdit

Some characters have personal blogs and journals. The way they write them is totally alien to us, as they can update even when they shouldn't be able to, no matter in what situation they are. You can see the link to a character's blog on its wiki page.

Branches and BranchinationEdit

While zones have an infinite number of layers, which are similar to alternate timelines, entities have a finite number of branches. Branches are like those timelines where you exist, and some of them end with your death. Humans normally have a single branch, meaning that their death is permanent. Other entities can generate (or germinate) new branches, a process called branchination.

Broken LanguageEdit

Written words are often misspelled. Some entities also speak with broken grammar and gibberish. That's because their language is imperfectly translated for us.

ConesEdit

Are mentioned often and have quite the meaning. Cones can be similar to body parts and on some occasions are referred to as an entity. "The cone was lied before, and it could lie again."

ConceptEdit

Everything exists out of concept. The first step for something to exist is to be conceptualized. Then, from the concept, it can manifest a concrete form. Entities and zones alike are born from concepts. Only from conceptualizing a thing you already make it happen somewhere.

ConsciousnessEdit

In the most general sense, consciousness is an ability of some living object to perceive and recognize the surrounding reality.

CoreEdit

The center of every being and the primary concept of its own existence. Cores connect to concepts with their branches, and one core can lead to multiple beings. For more information, read this book.

CycleEdit

DeathEdit

ExospineEdit

Fourth WallEdit

Now why would we need one of those? In Awful Hospital, Phage speaks directly to the readers, in addition to the fact that Fern is controlled by them. Fern has also snapped at the commentators twice, once without actually knowing what they were and once snapping a suggestion box in half and yelling at them.

FurlerEdit

GelsEdit

IdeaEdit

See сoncept above.

InventoryEdit

LanguageEdit

LayersEdit

Possible conditions of a certain zone, which all beings inside constantly move through. For humans, this movement is straight and linear, forming experience called "time". For nonhumans it can by quite different. Instantaneous jumping to distant layer is also possible - in this case new layer will look like a completely another "timeline".

Local RulesEdit

PerceptionEdit

PerceptiographEdit

PurgeEdit

RespawningEdit

ReverberatorsEdit

Parasitic cores. Can't branchinate by themselves and need another cores to manifest themselves into reality.

Sensory MismatchEdit

ShiftEdit

Spirals and SpiralingsEdit

Subjective RealityEdit

Manifestation or CongealmentEdit

MatterEdit

MembranesEdit

MoralityEdit

Nodes and NodulesEdit

Non-Euclidean GeometryEdit

"Time"Edit

A way of layers perception in humans.

"True" Form"Edit

TubesEdit

VibrationEdit

Worlds Within WorldsEdit

ZonesEdit

The separated "plane" of reality with its own rules and features. More info here.

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